Kitbash3D: Assault Vehicles - Tank Interior - Texturing
Rendered in Marmoset by me

Rendered in Marmoset by me

Rendered in Marmoset by me

Rendered in Marmoset by me

Rendered in Marmoset by me

Rendered in Marmoset by me

Rendered in Marmoset by me

Rendered in Marmoset by me

Main material and trims for the whole interior. More materials were needed but this is the main element of the interior

Main material and trims for the whole interior. More materials were needed but this is the main element of the interior

Each color represents 1 material

Each color represents 1 material

Each color represents 1 material

Each color represents 1 material

Each color represents 1 material

Each color represents 1 material

Each color represents 1 material

Each color represents 1 material

This belongs to Kitbash3D and it's available at Cargo.

For this kit, I textured all interiors of each military vehicle and 1 exterior as well. Since this work is really detailed and each interior takes multiple renders and views I will be splitting it into multiple posts.

This is the Tank interior! All interiors were textured using only trims and tileable materials, with no unique textures. Thanks to that, each interior uses around 10-13 materials, and over 90% of those are shared between interiors.

All renders here were made by me to showcase the interior and experiment with lights!

Texturing team: Alexey Druzhkov and Alex Luna Garvin
Modeling team: Dan Ene, JD Havenga, and Brandon Acree
Graphic work: Emily Amick