Alex Luna Garvin
Alex Luna Garvin
3D and Texture artist
Tarragona, Spain

About

3D and Material artist who specializes in realistic PBR, with experience
making environments and props come to life!

Aside of my artistic skills I also developed tools and plugins
professionaly to improve workflows on the companies I worked on.

Skills

3D ModelingTexturingGame DesignProgrammingPBR TexturingTexture Baking3D artmaterial

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Visual Studio
Visual Studio

Experience

  • 3D Artist at Freelance
    ES
    July 2021 - January 2023

    I've worked on many projects of different types of areas, such as videogames

    for PC and consoles, mobile games, advertisement, VR, and XR experiences.

    As a Freelance artist I've developed props from start to finish, following all the

    instructions and feedback from my clients.

  • C# Developer at ExpaciaVR
    Reus, ES
    January 2023 - April 2023

    At Expacia we worked creating tools and VR learning experience for industry and medical students to learn with practice in a safe environment.

    I developed tools and backend implementations in Unity

  • Material Artist at Kitbash3D
    US
    July 2023 - April 2025

    I was part of the kit production team, as a Material artist, I was responsible for

    creating unique and stunning materials, UV and texture the environments and

    props. In the company, I specialized in interiors and vehicles, with a high

    concern on optimization and quality.

    I’ve also developed some plugins and tools for the company that helped all the team

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