This belongs to Kitbash3D and it's available at Cargo.
I textured the exterior and the interior of this vehicle, for the exterior I used a mix of trim for lights and glasses, tileables for big areas and unique texturing with Substance Painter for the hull. On the interior everything has been textured using trims
Texturing team: Alexey Druzhkov and Alex Luna Garvin
Modeling team: Dan Ene, JD Havenga, and Brandon Acree
Graphic work: Emily Amick